WARDOGS

非官方戰地手冊

遊戲組建 25937608

zh-Hant

醫療兵

Medic

角色 Medic。XP 資源 XP.Role.Medic。下面的數字是遊戲組建 25937608 的儲存值。

遊戲組建 25937608

記錄

這張表上的數量是接上的記錄數。它們不是角色上額外儲存的欄位。等級和 XP 格是存下來的配對。

角色記錄
項目值
IDMedic
短標識medic
XP 資源XP.Role.Medic
等級行101
第一條儲存等級0 · 0
最後一條儲存等級100 · 5,132,500
樹的行4
樹的列9
形狀Circle
技能23
有效果行的技能4
效果列表為空的技能19
檔案中的遊戲組建25937608
來源檔案data/roles.json, data/skills.json, data/cosmetics.json

技能樹

網格只用儲存的行和列。x 和 y 留在每條技能行上。不用它們來挪格子。空格是沒有技能的座標。佈局為 null 的列在網格下面。

聲明的網格 4 × 9。形狀 Circle

技能樹網格
行012345678
0空座標空座標空座標空座標空座標
1空座標空座標
2空座標空座標
3空座標空座標空座標空座標空座標

沒有佈局格

技能

這個角色的技能
名稱ID行列XY描述
Reduced suppression effectMedic.LessSuppression01617.5838.042Reduces the severity of the suppression effect experienced when enemies are firing at you.
Reduced weight-penalty for medical itemsMedic.MedicalItemWeightReduction03814.002673.158Reduces the amount of weight-penalty that is given from carrying medical items specifically.
Drag speed improvementMedic.DragSpeed051,070.517673.158Increases the speed that you can move when you are dragging another player.
Increased bleedout timerMedic.IncreaseBleedTime071,267.019838.042Increases the amount of time you have before you bleed out when you are in a downed state.
Faster healing whilst suppressedMedic.HealTimeWhileSuppressed11455.12744.292Reduces the amount of time it takes to heal a teammate whilst you are experiencing the suppressed effect from enemy fire.
Reduced fall damageMedic.ReducedFalldamage12580.691594.642Reduces the amount of fall damage you take.
Item-switch speed improvement (Medical Archetype)Medic.MedicalItemSwapSpeed13749.873496.965Reduces the amount of time it takes to switch TO any items / equipment within the 'medical' archetype.
Increased teammate buff durationMedic.BuffDuration.Teammate14942.259463.042Increases the amount of time a buff is active on a teammate you have buffed.
Increased self buff durationMedic.BuffDuration.Self151,134.645496.965Increases the amount of time a buff is active after you have self-buffed.
Increased charges per batteryMedic.ReduceUsage.Defibrillator161,303.827594.642Increases the amount of charges per battery when you are using a defib. (One time unlock).
Defib charge speed improvementMedic.ChargeTime.Defibrillator171,429.399744.292Reduces the amount of time it takes to charge up your defib.
Reduced flash/stun effect durationMedic.StunResistance21292.74650.542Reduces the duration of the effects received from flash & stun grenades.
Medkits have more usesMedic.ReduceUsage.Medkit22460.168451.009Increases the amount of 'uses' a medkit has before it is depleted (only when you are using it).
Self-healing speed improvementMedic.HealTime.Self23685.744320.773Reduces the amount of time it takes to heal yourself with all medical items.
Buff application speed improvementMedic.BuffApplicationTime24942.259275.542Reduces the amount of time it takes to apply buffs to self AND teammates.
Increased health after base reviving someoneMedic.HealthierRevive251,198.774320.773Increases the amount of health a teammate revives with after you have revived them using the base-revive (no equipment, just bare hands).
Take less damage whilst reviving teammateMedic.ReviveDamageReduction261,424.35451.009Reduces the amount of incoming damage whilst you are reviving a teammate.
Teammates faster after you've revived themMedic.ReviveSpeedBoost.Teammate271,591.778650.542After you have revived a teammate, THEY will receive a temporary increase in their sprint speed.
Medic bag (additional slots for medical items)Medic.MedicBag31130.36556.792Unlocks the ability to purchase a medic bag, which provides additional slots specifically for medical items.
Teammate healing speed improvementMedic.HealTime.Teammate33621.615144.581Reduces the amount of time it takes to heal teammates with all medical items.
Base revive speed improvementMedic.ReviveSpeed.Standard351,262.903144.581Reduces the time it takes to 'base-revive' a teammate. (no equipment, just bare hands).
Increased sprint speed after reviving teammatesMedic.ReviveSpeedBoost.Self371,754.158556.792After you have revived a teammate, YOU will receive a temporary increase in your sprint speed.
Medkits have more usesMedic.MedkitUsage— 遊戲檔案中沒有— 遊戲檔案中沒有— 遊戲檔案中沒有— 遊戲檔案中沒有Increases the amount of 'uses' a medkit has before it is depleted (only when you are using it).

效果

變化是與同一效果上一條儲存行的差。檔案省掉的等級序號不補。值按儲存原樣印出。檔案沒有公佈最大值,所以本頁不畫共用刻度。

技能效果
技能觸發效果屬性曲線等級
Item-switch speed improvement (Medical Archetype)Medic.MedicalItemSwapSpeedItemGE_Weapon_EquipSpeedMultiplierWeapon.EquipSpeedMultiplierMedicalItemSwapSpeed
  • 0: 1
  • 2: 1.2 +0.2
  • 4: 1.4 +0.2
Medkits have more usesMedic.ReduceUsage.MedkitItemGE_Item_UsageRateMultiplierItem.UsageRateMultiplierReduceUsage_Medkit
  • 0: 1
  • 2: 0.8 −0.2
  • 3: 0.7 −0.1
  • 4: 0.6 −0.1
Teammates faster after you've revived themMedic.ReviveSpeedBoost.TeammateRevive.TargetGE_Player_SprintSpeedMultiplier_TempMovement.SprintSpeedMultiplierReviveSpeedBoost_Teammate_SprintSpeed
  • 0: 1
  • 2: 1.2 +0.2
  • 4: 1.4 +0.2
Teammates faster after you've revived themMedic.ReviveSpeedBoost.TeammateRevive.TargetGE_Player_SprintSpeedMultiplier_TempMovement.TacSprintSpeedMultiplierReviveSpeedBoost_Teammate_TacSprintSpeed
  • 0: 1
  • 2: 1.2 +0.2
  • 4: 1.4 +0.2
Increased sprint speed after reviving teammatesMedic.ReviveSpeedBoost.SelfRevive.TargetGE_Player_SprintSpeedMultiplier_TempMovement.SprintSpeedMultiplierReviveSpeedBoost_Self_SprintSpeed
  • 0: 1
  • 2: 1.2 +0.2
  • 4: 1.4 +0.2
Increased sprint speed after reviving teammatesMedic.ReviveSpeedBoost.SelfRevive.TargetGE_Player_SprintSpeedMultiplier_TempMovement.TacSprintSpeedMultiplierReviveSpeedBoost_Self_TacSprintSpeed
  • 0: 1
  • 2: 1.2 +0.2
  • 4: 1.4 +0.2

按等級的 XP

每一行是這個角色上儲存的一對。變化是與上一條儲存行的差。檔案沒有給 XP 起單位。

儲存的等級和 XP
等級XP變化
00—
1200+200
2750+550
31,250+500
43,000+1,750
56,250+3,250
69,250+3,000
713,000+3,750
817,250+4,250
922,500+5,250
1025,000+2,500
1128,750+3,750
1233,750+5,000
1337,500+3,750
1443,750+6,250
1554,750+11,000
1664,500+9,750
1775,000+10,500
1884,750+9,750
1995,750+11,000
20111,500+15,750
21127,200+15,700
22145,400+18,200
23163,200+17,800
24183,450+20,250
25206,600+23,150
26225,600+19,000
27246,700+21,100
28266,950+20,250
29288,450+21,500
30318,200+29,750
31346,300+28,100
32381,050+34,750
33419,100+38,050
34462,950+43,850
35525,000+62,050
36559,150+34,150
37596,250+37,100
38632,100+35,850
39670,850+38,750
40712,500+41,650
41750,400+37,900
42791,250+40,850
43830,850+39,600
44873,350+42,500
45920,850+47,500
46962,950+42,100
471,007,950+45,000
481,051,700+43,750
491,098,350+46,650
501,150,000+51,650
511,183,400+33,400
521,218,800+35,400
531,253,450+34,650
541,290,850+37,400
551,333,000+42,150
561,368,650+35,650
571,406,550+37,900
581,443,950+37,400
591,483,600+39,650
601,529,500+45,900
611,567,650+38,150
621,608,550+40,900
631,648,200+39,650
641,691,100+42,900
651,740,500+49,400
661,781,900+41,400
671,825,800+43,900
681,868,700+42,900
691,914,600+45,900
701,967,750+53,150
712,011,900+44,150
722,059,050+47,150
732,104,950+45,900
742,154,600+49,650
752,218,000+63,400
762,278,900+60,900
772,353,300+74,400
782,424,200+70,900
792,504,600+80,400
802,597,000+92,400
812,674,400+77,400
822,760,050+85,650
832,842,950+82,900
842,935,100+92,150
853,052,250+117,150
863,146,400+94,150
873,248,800+102,400
883,347,950+99,150
893,456,850+108,900
903,598,750+141,900
913,714,650+115,900
923,840,300+125,650
933,962,450+122,150
944,095,850+133,400
954,270,500+174,650
964,416,400+145,900
974,574,050+157,650
984,727,200+153,150
994,892,850+165,650
1005,132,500+239,650

缺失資料

這些是這個角色上的缺口。null 表示遊戲檔案省掉了該欄位。它不是零,本站也不估算一個替代值。空的效果列表表示按等級的效果沒有公佈。

佈局為 null 的技能

  • — Medkits have more uses · Medic.MedkitUsage

效果列表為空的技能

  • — Reduced suppression effect · Medic.LessSuppression
  • — Reduced weight-penalty for medical items · Medic.MedicalItemWeightReduction
  • — Drag speed improvement · Medic.DragSpeed
  • — Increased bleedout timer · Medic.IncreaseBleedTime
  • — Faster healing whilst suppressed · Medic.HealTimeWhileSuppressed
  • — Reduced fall damage · Medic.ReducedFalldamage
  • — Increased teammate buff duration · Medic.BuffDuration.Teammate
  • — Increased self buff duration · Medic.BuffDuration.Self
  • — Increased charges per battery · Medic.ReduceUsage.Defibrillator
  • — Defib charge speed improvement · Medic.ChargeTime.Defibrillator
  • — Reduced flash/stun effect duration · Medic.StunResistance
  • — Self-healing speed improvement · Medic.HealTime.Self
  • — Buff application speed improvement · Medic.BuffApplicationTime
  • — Increased health after base reviving someone · Medic.HealthierRevive
  • — Take less damage whilst reviving teammate · Medic.ReviveDamageReduction
  • — Medic bag (additional slots for medical items) · Medic.MedicBag
  • — Teammate healing speed improvement · Medic.HealTime.Teammate
  • — Base revive speed improvement · Medic.ReviveSpeed.Standard
  • — Medkits have more uses · Medic.MedkitUsage

資料集註釋

  • Fewer than half of skills have per-level effects in the game files. effects is an empty list when absent.
  • Point costs and prerequisites are held by the server and are not in the dataset.

如何閱讀 Medic 頁

TODO: 在地化。這一節是共用佔位。它說明怎麼讀這一頁。它不是對某一個角色的評測。

這一頁是一個角色的戰地參考。每個數字都從某一個 Steam 構建的公開遊戲檔案原樣抄來。頁面不給角色排名,也不用猜測填上缺口。標題是角色 id。檔案不儲存單獨的顯示名。界面語言與 id 不同時,標題上方的短注是閱讀輔助。它不是角色記錄裡的欄位。

記錄儲存一個 XP 資源 id 和一張等級表。這個構建裡每個角色對 0 到 100 的每一級都有一行,六張表的配對相同。本頁的表是這個角色自己的列表。變化列是與上一條儲存行的差。第一行沒有上一行。檔案沒有給 XP 起單位。存下來的零顯示為零。

技能按角色 id 接上。一條技能儲存 id、名字、描述、佈局和效果列表。佈局若存在,是一行、一列,以及一對 x、y。檔案沒有公佈 x 和 y 的單位。樹記錄儲存行數、列數和一條形狀字串。網格只按行和列來畫。空座標沒有技能記錄。它們不是 null 欄位。佈局為 null 表示那條技能沒有格子。它寫在缺失資料下面,不放進網格。共用顯示名的技能仍然分開,因為 id 不同。

空的效果列表表示檔案省掉了那條技能按等級的效果。不是零加成。抄在缺失資料一節裡的檔案註釋說,不到一半的技能有按等級的效果,點數花費和前置條件由伺服器持有。本頁不估算花費或前置條件。確實存在的效果行儲存觸發、效果 id、屬性、曲線名,以及等級與值的配對。只印儲存的等級序號。沒有出現的序號不插值。屬性、曲線或等級列表為 null 或為空時,那一部分標成缺失,效果 id 仍然顯示。值按儲存原樣印出。本頁不判斷小於一的數是不是減免。值旁邊的變化是與同一效果上一條儲存行的差。

這一節的段落是共用佔位。它們說明怎麼讀這一頁。它們不是對這個角色的評測。韓語和英語帶著同一份說明。其他語言在補上譯文之前回退到英語。名字和描述是檔案裡存的句子。本頁與 Bulkhead 或 Team17 無關。數字來自 Unlicense 下的 warpuppies/wardogs-data。同一檔案裡的外觀列在角色索引上,因為外觀記錄不儲存角色。引用數字時,請同時引用頁首裡的遊戲組建。

問題

為什麼一條技能不顯示效果?

遊戲檔案裡這條技能的效果列表是空的。空列表表示這些按等級的效果沒有公佈。不是這條技能的加成為零。

點數花費和前置條件在哪裡?

不在資料集裡。檔案註釋說伺服器持有它們。本頁不估算花費或前置條件。

這些數字從哪裡來?

數字從 warpuppies/wardogs-data 讀取,對應遊戲組建 25937608,許可為 Unlicense。本站不估算檔案留空的值。