| Horizontal recoil reduction (Assault Archetype)Infantry.HorizontalRecoil.AssaultRifle | Item | GE_Weapon_HorizontalRecoilMultiplier | Weapon.HorizontalRecoilMultiplier | HorizontalRecoil_AssaultRifle | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Horizontal recoil reduction (SMG Archetype)Infantry.HorizontalRecoil.SMG | Item | GE_Weapon_HorizontalRecoilMultiplier | Weapon.HorizontalRecoilMultiplier | HorizontalRecoil_SMG | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Unarmed sprint speed improvementInfantry.UnarmedSprintSpeed | Character.HeldItemUpdated | GE_Player_SprintSpeedMultiplier | Movement.SprintSpeedMultiplier | UnarmedSprintSpeed_SprintSpeed | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Unarmed sprint speed improvementInfantry.UnarmedSprintSpeed | Character.HeldItemUpdated | GE_Player_SprintSpeedMultiplier | Movement.TacSprintSpeedMultiplier | UnarmedSprintSpeed_TacSprintSpeed | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Ready-to-fire speed improvement (Assault Archetype)Infantry.ReturnToFireSpeed.AssaultRifle | Character | GE_Player_ReadyToFirePlayRate | Movement.ReadyToFirePlayRate | ReadyToFireSpeed_AssaultRifle | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Vertical recoil reduction (Assault Archetype)Infantry.VerticalRecoil.AssaultRifle | Item | GE_Weapon_VerticalRecoilMultiplier | Weapon.VerticalRecoilMultiplier | VerticalRecoil_AssaultRifle | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Vertical recoil reduction (SMG Archetype)Infantry.VerticalRecoil.SMG | Item | GE_Weapon_VerticalRecoilMultiplier | Weapon.VerticalRecoilMultiplier | VerticalRecoil_SMG | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Ready-to-fire speed improvement (SMG Archetype)Infantry.ReturnToFireSpeed.SMG | Character | GE_Player_ReadyToFirePlayRate | Movement.ReadyToFirePlayRate | ReadyToFireSpeed_SMG | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Tac-sprint recovery time improvementInfantry.TacticalSprintRecovery | Character | GE_Player_StaminaRegenPerSecondMultiplier | Movement.StaminaRegenPerSecondMultiplier | TacticalSprintRecovery | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| ADS movement speed improvement (Assault Archetype)Infantry.AimMoveSpeed.AssaultRifle | Character.HeldItemUpdated | GE_Player_MaxSpeedMultiplier_Aiming | Movement.MaxSpeedMultiplier | AimMoveSpeed_AssaultRifle | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Time-to-ADS speed improvement (Assault Archetype)Infantry.AimDownSightSpeed.AssaultRifle | Item | GE_Weapon_AimTime | Weapon.AimTime | AimDownSightSpeed_AssaultRifle | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| Weapon-switch speed improvement (Assault & SMG Archetypes)Infantry.WeaponSwitchSpeed | Item | GE_Weapon_EquipSpeedMultiplier | Weapon.EquipSpeedMultiplier | WeaponSwitchSpeed | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Time-to-ADS speed improvement (SMG Archetype)Infantry.AimDownSightSpeed.SMG | Item | GE_Weapon_AimTime | Weapon.AimTime | AimDownSightSpeed_SMG | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|
| ADS movement speed improvement (SMG Archetype)Infantry.AimMoveSpeed.SMG | Character.HeldItemUpdated | GE_Player_MaxSpeedMultiplier_Aiming | Movement.MaxSpeedMultiplier | AimMoveSpeed_SMG | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Crouch/prone movement speed improvementsInfantry.CovertMovementSpeed | Character | GE_Player_MaxSpeedMultiplier_Covert | Movement.MaxSpeedMultiplier | CovertMovementSpeed | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Sprint-breach through doorsInfantry.SprintBreach | Character | GE_GrantSkill_DoorBreach | — Absent des fichiers du jeu | — Absent des fichiers du jeu | — Absent des fichiers du jeu |
|---|
| Faster Tac-sprint stamina regen whilst crouched/pronedInfantry.CovertStaminaRegen | Character | GE_Player_StaminaRegenPerSecondMultiplier_Covert | Movement.StaminaRegenPerSecondMultiplier | CovertStaminaRegen | - 0: 1
- 2: 1,2 +0,2
- 4: 1,4 +0,2
|
|---|
| Tac-sprint durationInfantry.TacticalSprintDuration | Character | GE_Player_TacSprintStaminaUsageMultiplier | Movement.TacSprintStaminaUsageMultiplier | TacticalSprintDuration | - 0: 1
- 2: 0,8 −0,2
- 3: 0,7 −0,1
- 4: 0,6 −0,1
|
|---|