Economy
Economy
Currencies, the stored season, and the gold-bar market from the dataset. Factory recipes are not in these files.
遊戲組建 25937608
What is stored
Currencies are the two balances in meta.json. Cash starts at the stored initial balance. Gold bars start at zero. The season number is the integer in that file. It is not updated past this dataset. The gold market lists a gold-bar price, a category, and an entity id. The name is filled only when that id is an item id. Emotes and anything else stay blank.
Factory recipes are not in meta.json, rewards.json, or challenge-rewards.json, so this site does not show a recipe table.
The cash action table is rewards.json. The base is the stored number. Modifiers are the stored factors beside it. They are not multiplied into a single payout on this page.
Challenge events carry a name and a description. The cash and XP columns are the literal named by that reward's BaseReward or BaseValue default, when that default is a literal. Zone, streak, crew, and player-count terms stay in the upstream formula and are not solved here. A blank means that default is not a single stored number. Rows that only exist as reward ids, without an event sentence, are listed after the events.
Currencies
| Name | ID | Starting balance |
|---|---|---|
| Cash | Cash | 10,000 |
| Gold bars | GoldBars | 0 |
Season 1
Gold market
| Name | Category | Gold bars | Expiration |
|---|---|---|---|
| MH-6Vehicle.Variant.Air.Rotary.Littlebird.Default | Black and gold | 30 | No end time2026-12-31T00:00:00.000Z |
| Evo-3 UltraId.Item.WEPN_036 | Chocolate chip | 10 | No expiration |
| M14Id.Item.WEPN_034 | Chocolate chip | 10 | No expiration |
| TCX-SPRId.Item.WEPN_037 | Chocolate chip | 10 | No expiration |
| GGX 17Id.Item.Glock17 | Digital wood | 5 | No expiration |
| M4Id.Item.M4 | Digital wood | 10 | No expiration |
| M500Id.Item.M500 | Digital wood | 10 | No expiration |
| ParachuteId.Item.Parachute.Sport | Digital wood | 15 | No expiration |
| SV98Id.Item.SV98 | Digital wood | 10 | No expiration |
| — 遊戲檔案中沒有Id.Emote.Middle_Finger | Emote | 5 | No expiration |
| — 遊戲檔案中沒有Id.Emote.RockPaperScissors | Emote | 5 | No expiration |
| — 遊戲檔案中沒有Id.Emote.Shh | Emote | 5 | No expiration |
| A-91Id.Item.A91 | Two-tone desert | 5 | No expiration |
| AMR 50Id.Item.SR_04 | Two-tone desert | 15 | No expiration |
| BobcatVehicle.Variant.Land.Wheeled.Bobcat.Default | Two-tone desert | 5 | No expiration |
| Bushmaster M17SId.Item.WEPN_033 | Two-tone desert | 5 | No expiration |
| Dune BuggyVehicle.Variant.Land.Wheeled.DuneBuggy.Default | Two-tone desert | 10 | No expiration |
| GalilId.Item.WEPN_029 | Two-tone desert | 10 | No expiration |
| HavocVehicle.Variant.Air.Rotary.Havoc.Default | Two-tone desert | 15 | No expiration |
| HumveeVehicle.Variant.Land.Wheeled.Humvee.Default | Two-tone desert | 10 | No expiration |
| KH-2002Id.Item.KH2002 | Two-tone desert | 5 | No expiration |
| MH-6Vehicle.Variant.Air.Rotary.Littlebird.Default | Two-tone desert | 15 | No expiration |
| M249 SAWId.Item.M249 | Two-tone desert | 15 | No expiration |
| M4Id.Item.M4 | Two-tone desert | 10 | No expiration |
| M500Id.Item.M500 | Two-tone desert | 10 | No expiration |
| Mosin NagantId.Item.Mosin | Two-tone desert | 10 | No expiration |
| AMP-9Id.Item.MP9 | Two-tone desert | 10 | No expiration |
Questions
- Is the kill cash the number I will see in a match?
- No. The cash action row and the challenge default are stored bases. Zone, streak, and assist modifiers are separate and are not folded into one payout here.
- Why is there no factory recipe list?
- The dataset files for currencies, rewards, and challenges do not contain production recipes. The page leaves that list out.
- What is Intel?
- Passive mission steps pay a currency named Intel. It is not in the currency list and has no starting balance in the file.