Economy
Achievements and passive missions
Steam achievements and the three passive Intel missions. Intel is not in the currency list, so it has no starting balance here.
Build do jogo 25937608
What is stored
An achievement shows its name, its description when the file has one, and any threshold as the stored key and number. The file does not name a unit for DistanceThreshold, so none is added. Passive missions pay Intel. Intel is not one of the two currencies, and no starting Intel balance is stored.
Achievements
| Name | Description | Threshold |
|---|---|---|
| Defibrillator KillCombat.DefibrillatorKill | Kill an enemy with the defibrillator. | — Ausente nos arquivos do jogo |
| Long ShotCombat.LongShot | — Ausente nos arquivos do jogo | DistanceThreshold 95.000 |
| Ricochet KillCombat.RicochetKill | Kill an enemy with a ricocheted projectile. | — Ausente nos arquivos do jogo |
| Loadout SpenderEconomy.LoadoutSpend | — Ausente nos arquivos do jogo | CashThreshold 100.000 |
| Single Life ProfitEconomy.SingleLifeProfit | — Ausente nos arquivos do jogo | CashThreshold 100.000 |
| Top Cash EarnerEconomy.TopCashEarner | — Ausente nos arquivos do jogo | — Ausente nos arquivos do jogo |
| Clean SweepMatch.CleanSweep | Win a KOTH match without the opposing faction scoring. | — Ausente nos arquivos do jogo |
| Control Zone SurvivorSurvival.ControlZoneSurvivor | — Ausente nos arquivos do jogo | RequiredSeconds 3.600 |
| Complete The TutorialTutorial.Completed | — Ausente nos arquivos do jogo | — Ausente nos arquivos do jogo |
| Punch KristopherTutorial.PunchKristopher | — Ausente nos arquivos do jogo | — Ausente nos arquivos do jogo |
Passive missions
Earn role XP
| Name | Target | Reward |
|---|---|---|
| Earn Role XPEarn Role XP | 500 | Intel 100 |
| Earn Role XPEarn Role XP | 500 | Intel 200 |
| Earn Role XPEarn Role XP | 500 | Intel 300 |
| Earn Role XPEarn Role XP | 500 | Intel 400 |
| Earn Role XPEarn Role XP | 500 | Intel 500 |
Earn cash
| Name | Target | Reward |
|---|---|---|
| Earn CashEarn X Cash | 5.000 | Intel 100 |
| Earn CashEarn X Cash | 12.000 | Intel 200 |
| Earn CashEarn X Cash | 30.000 | Intel 300 |
| Earn CashEarn X Cash | 80.000 | Intel 400 |
| Earn CashEarn X Cash | 200.000 | Intel 500 |
Time played
| Name | Target | Reward |
|---|---|---|
| Time PlayedTime Played | 1.800 | Intel 100 |
| Time PlayedTime Played | 1.800 | Intel 200 |
| Time PlayedTime Played | 1.800 | Intel 300 |
| Time PlayedTime Played | 1.800 | Intel 400 |
| Time PlayedTime Played | 1.800 | Intel 500 |
Questions
- Is the kill cash the number I will see in a match?
- No. The cash action row and the challenge default are stored bases. Zone, streak, and assist modifiers are separate and are not folded into one payout here.
- Why is there no factory recipe list?
- The dataset files for currencies, rewards, and challenges do not contain production recipes. The page leaves that list out.
- What is Intel?
- Passive mission steps pay a currency named Intel. It is not in the currency list and has no starting balance in the file.