Economy
Achievements and passive missions
Steam achievements and the three passive Intel missions. Intel is not in the currency list, so it has no starting balance here.
Game build 25937608
What is stored
An achievement shows its name, its description when the file has one, and any threshold as the stored key and number. The file does not name a unit for DistanceThreshold, so none is added. Passive missions pay Intel. Intel is not one of the two currencies, and no starting Intel balance is stored.
Achievements
| Name | Description | Threshold |
|---|---|---|
| Defibrillator KillCombat.DefibrillatorKill | Kill an enemy with the defibrillator. | — Not in the game files |
| Long ShotCombat.LongShot | — Not in the game files | DistanceThreshold 95,000 |
| Ricochet KillCombat.RicochetKill | Kill an enemy with a ricocheted projectile. | — Not in the game files |
| Loadout SpenderEconomy.LoadoutSpend | — Not in the game files | CashThreshold 100,000 |
| Single Life ProfitEconomy.SingleLifeProfit | — Not in the game files | CashThreshold 100,000 |
| Top Cash EarnerEconomy.TopCashEarner | — Not in the game files | — Not in the game files |
| Clean SweepMatch.CleanSweep | Win a KOTH match without the opposing faction scoring. | — Not in the game files |
| Control Zone SurvivorSurvival.ControlZoneSurvivor | — Not in the game files | RequiredSeconds 3,600 |
| Complete The TutorialTutorial.Completed | — Not in the game files | — Not in the game files |
| Punch KristopherTutorial.PunchKristopher | — Not in the game files | — Not in the game files |
Passive missions
Earn role XP
| Name | Target | Reward |
|---|---|---|
| Earn Role XPEarn Role XP | 500 | Intel 100 |
| Earn Role XPEarn Role XP | 500 | Intel 200 |
| Earn Role XPEarn Role XP | 500 | Intel 300 |
| Earn Role XPEarn Role XP | 500 | Intel 400 |
| Earn Role XPEarn Role XP | 500 | Intel 500 |
Earn cash
| Name | Target | Reward |
|---|---|---|
| Earn CashEarn X Cash | 5,000 | Intel 100 |
| Earn CashEarn X Cash | 12,000 | Intel 200 |
| Earn CashEarn X Cash | 30,000 | Intel 300 |
| Earn CashEarn X Cash | 80,000 | Intel 400 |
| Earn CashEarn X Cash | 200,000 | Intel 500 |
Time played
| Name | Target | Reward |
|---|---|---|
| Time PlayedTime Played | 1,800 | Intel 100 |
| Time PlayedTime Played | 1,800 | Intel 200 |
| Time PlayedTime Played | 1,800 | Intel 300 |
| Time PlayedTime Played | 1,800 | Intel 400 |
| Time PlayedTime Played | 1,800 | Intel 500 |
Questions
- Is the kill cash the number I will see in a match?
- No. The cash action row and the challenge default are stored bases. Zone, streak, and assist modifiers are separate and are not folded into one payout here.
- Why is there no factory recipe list?
- The dataset files for currencies, rewards, and challenges do not contain production recipes. The page leaves that list out.
- What is Intel?
- Passive mission steps pay a currency named Intel. It is not in the currency list and has no starting balance in the file.